no me carga jaja
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Definitely challenging! My thumb was getting in the way of my view lol.
omg this was infuriating but so fun, i didnt think id finish every level but i did :)
Charming graphics and an enjoyable learning curve for some really fun gameplay and level design! Very good experience :D
How do you beat level 3 🤔
excellent game, simple gameplay but truly fun. Took me a while to pass level 2 but after that it was pure joy :)
I love this game Please 🥺 I need android version
Could I get the windows version?
I cant figure out how to get past the second level, but i can tell this is going to be a good game
frábær og skemmtilegur leikur, vel gert!
A Simple And Extremely Enjoyable Little Game
So simple, yet fun and addictive!
Best I could manage (primary aim was to lower the number of steps, secondary aim was to lower time).
Very impressive. Well done!
Finally managed to figure out how to shave off a move on the Fingur level.
How did you get a star for Koggull? That's the only one I have left.
The trick for that one is using a momentum swing to get you extra distance. My method was this:
left foot to the lower big green hold, as far up and right as possible (move 1)
left hand to the lower big green hold, as far up and right as possible (move 2)
Momentum swing: Lift your right foot as high vertically (and slightly to the left) above you as you can, and let go quick while you still have stamina (don't use the foot to grab anything, just let it go in midair so it drops). While your body is swinging down, quickly grab your right hand, keeping the momentum of your swing, and grab the far yellow x2 hold, as high and right as you can. It may take a few tries. (moves 3 and 4)
Left hand to the big yellow hand hold, as far up and right as possible (this one is critical to reaching the end hold) (move 5)
Left foot, then right foot, to the purple hold below the end hold (moves 6 and 7)
Right hand to the end hold (move 8)
Came back for fun and found a new technique that shaves THREE moves off of the level "Risi", also worked on lowering my times.
Very nice game, would make a very good mobile port
I am finally satisfied 😁
Really clean game, very nice take on bouldering, I loved it. I made a bouldering game with the the exact same idea about 2 years ago (https://draelent.itch.io/bouldering-athome), but I tried to prevent the player from going into crazy positions, but going for number of moves and timing is even more interesting. A really satisfying concept. Well done !
Thank you! I could only get through a few levels but I like how the limbs feel quite active in your game.
Pretty cool game! Congrats!
fun but hard
This was a very fun game. I wanted to try it out but was away from my computer and booted it up on my phone on a whim. I played through the whole game on my phone and it worked surprisingly well. Having my big thumbs in the way hampered the experience, but with a more readable design with that in mind, this would be a positively lovely mobile app
MY GRIP STRENGTH HAS REACHED INCOMPERABLE PRESSURE! I TOOK A LADY'S HAND AND CRUSHED IT IN MY OWN! I HAVE BECOME DEATH! GRIPPER OF WORLDS! HAIL! HAIL!
This is so much fun, I'd definitely pay for more levels!
Amazing game! I've always thought about how to translate rock climbing into a game and this is a near flawless execution of the concept
cute littlie game
just great, fantastic execution
Que buen juego la ptm
hey this doesnt work for me when i launch it its a black screen can i get some advice?
I'm having the same issue on mac. Tried it in Chrome and Safari with no luck.
Oh no! Sorry to hear that. I don't have a mac to test on so hard for me to fix, unfortunately. Do other unity web games work?
Very cool! Great translation of how "gamey" indoor rock-climbing feels!
I absolutely love this! These lil puzzles are super fun! Like in real bouldering they require many attempts, weird bodily contortions and momentum to solve. The only thing keeping it relatively relaxed is the infinite amount of time you're allowed to take.
⭐⭐⭐⭐⭐ - Super fun, nicely stylized, funny "AAEH" noises.
cool physics! it feels weighty and acrobatic. i think my small amount of climbing experience actually helped with solutions which tells me how well the levels are constructed with the mechanics like the big holds. there were some puzzles where i got cheeky with the physics, but it never felt like i cheated, just an alternate solution hehe. the game is awesome great job.
Had a lot of fun finishing all these levels, hope there is gonna be more (also I saw someone having a graphical bug using Firefox and Linux, I have the same config but the game worked just fine for me, so I don't know why it does that)
I loved this, It took me some time to get them all but I felt like I could play it forever. Its such a simple yet smart concept, and I didn't come across any issues :D <3
I like the physics, especially that the player can feel the difference when being stable with all limbs on rocks from hanging on one hand. Simple gameplay, yet flavored with many little game mechanics, which make the game pretty relaxing. Good game!